MichaelFisher1997
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c8764b135a
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added uniforms and played with vsync
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2025-01-08 22:04:07 +00:00 |
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MichaelFisher1997
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13d3b73357
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Added OpenGL error checking, used macros to wrap clear error and check error, has a break point and returns the line the ASSERT failed, also added a colormod to print out in colors
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2025-01-07 23:34:46 +00:00 |
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MichaelFisher1997
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d8895a1930
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Added a way to load shader from file, we use a .shader file which contains both our vertex and fragment shaders, we parse them out the file
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2025-01-06 20:01:22 +00:00 |
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MichaelFisher1997
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087343599c
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Added a simple shader hardcoded in a string, and a function for creating and compiling the shader
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2025-01-06 18:32:22 +00:00 |
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MichaelFisher1997
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64bedd56c7
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Added GLEW
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2025-01-05 13:17:26 +00:00 |
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MichaelFisher1997
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438e9cd03a
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added OpenGL
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2025-01-05 02:41:40 +00:00 |
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MichaelFisher1997
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803114bad0
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init SDL
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2025-01-05 01:30:18 +00:00 |
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