5 Commits

Author SHA1 Message Date
MichaelFisher1997
d8895a1930 Added a way to load shader from file, we use a .shader file which contains both our vertex and fragment shaders, we parse them out the file 2025-01-06 20:01:22 +00:00
MichaelFisher1997
087343599c Added a simple shader hardcoded in a string, and a function for creating and compiling the shader 2025-01-06 18:32:22 +00:00
MichaelFisher1997
64bedd56c7 Added GLEW 2025-01-05 13:17:26 +00:00
MichaelFisher1997
438e9cd03a added OpenGL 2025-01-05 02:41:40 +00:00
MichaelFisher1997
803114bad0 init SDL 2025-01-05 01:30:18 +00:00